||  

  ||  

Back to News Listing Panzer Command: Kharkov Announced!

Posted: Tuesday, March 11, 2008 by Sean Drummy

Type: News

A Major New Release in the Panzer Command 3D Tactical Wargame series from Matrix Games!

Matrix Games and Koios Works are excited to announce a major new release in the Panzer Command series of 3D tactical wargames.  In Panzer Command: Kharkov, players step back to the early days of May, 1942 as both the German and Soviet armies prepare major offensives focused on the same place – Kharkov.  Panzer Command: Kharkov is scheduled for release during March, 2008.
To mark the official announcement, Matrix Games has also released a short promotional trailer to give gamers a quick peek at what they can expect in just a few weeks. The trailer is available for download or simply watch it on YouTube.

Panzer Command: Kharkov is a 3D tactical game in which players control a core force of vehicles and squads while battling through individual scenarios and historical campaigns as well as new random battles and campaigns across the Eastern Front of World War II

David Heath, Director of Operations at Matrix Games, said “Panzer Command: Kharkov is the second in our new series of 3D tactical wargames and we’re very excited at the progress we’ve made since the first release in realizing our vision.  If you enjoyed Winter Storm, just wait till you see what Kharkov can do!”

Panzer Command: Kharkov is a 3D simultaneous turn based strategy game where you command either the Soviet or German forces during the punch and counter-punch of the 1942 battles around Kharkov in the Ukraine.  Two new Kharkov campaigns as well as some additional short campaigns tie the scenarios together, allowing core units to progress from battle to battle, gaining experience, medals and special abilities. A point system allows players to “purchase” additional units for each mission in the campaign as well as replace losses, forcing decisions on management of resources.

The design for Panzer Command: Kharkov lets first time wargamers sit down and start playing, while allowing hard-core gamers to enjoy the realism and historical accuracy.  All campaign battles can also be fought as individual scenarios and a new random battle generator as well as a random campaign generator make for almost infinite replayability!  The AI can control either side in each battle and a full Play-by-Email system allows for head to head play.  

Panzer Command: Kharkov includes a full set of scenario and campaign editing tools as well as excellent support for moddability, extending to the game data as well as the 3D models themselves.

Owners of Panzer Command: Winter Storm will receive a special upgrade offer to purchase Panzer Command: Kharkov at a discount.

Features of Panzer Command: Kharkov include:

•    New Scenarios and Campaigns
     o    German Kharkov, May 1942, 14th Panzer Division, (8 Battles)
     o    Soviet Kharkov, May 1942, 169th Rifle Divison, (8 Battles)
     o    German Mcensk, October 1941, 4th Panzer Division, (4 Battles)
     o    German Kursk North, July 1943, (3 Battles)
     o    Boot Camp Tutorial (6 Battles)
     o    Plus additional individual battles and updated Winter Storm campaigns for Winter Storm owners (48 scenarios total if you own Winter Storm)
•    New Random Battle Generator
•    New Random Campaign Generator
•    New Spring and Summer Maps
•    Trenches and Foxholes
•    Minefields
•    Detailed LOS and Terrain rules for historical realism
•    Scenario Editor, Campaign Editor, Template Editor
•    Improved Commands, Improved Interface Options
•    Improved AI
•    Improved Infantry Combat
•    Reinforcements
•    Surrender Option
•    Smoke    
•    New Auto-Targeting
•    Improved Graphics
•    Improved Sounds
•    Improved Performance
•    New Units
      o    New On-Map Mortars
      o    New On-Map Infantry Guns"
      o    Greatly expanded list of German and Soviet Units from 1941 - 1944

More Info

Panzer Command: Kharkov

  ( Views : 5313 )


In Other News..

Conquest! for iOS/Android Gets an Update

Friday, May 18, 2012

Matrix Games and Slitherine (www.slitherine.com) along with Illustrious Software (www.illustrious-software.com) and The Lordz Games Studio (www.thelordzgamesstudio.com) announced today the release of an update for the iOS and Android versions of Conquest! Medieval Realms. The update comes after helpful input from the community and from the developers to improve the quality and gameplay experience of the portable strategy-lite game.

Read more...

Conflict of Heroes is Updated

Thursday, May 17, 2012

Matrix Games, Slitherine (www.slitherine.com), and Western Civilization Software (www.west-civ.com), along with Uwe Eickert (www.academy-games.com) announced today the release of the 1.2 patch for the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!. The small patch contains improved AI scripting for the Nutcracker scenario, as well as added support for PS2.0 shaders

Read more...

Matrix Games Brings Conflict of Heroes to Life

Tuesday, May 08, 2012

Matrix Games, Slitherine (www.slitherine.com) and Western Civilization Software (www.west-civ.com) along with Uwe Eickert (www.academy-games.com) are excited to announce the release of the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!, which has had its roots in the award-winning current boardgame series. No effort has been spared to bring the outstanding Conflict of Heroes gameplay to the PC, Conflict of Heroes: Awakening the Bear! aims to capture the tactical wargamer’s heart!

Read more...

Battle Academy hits Top 10 in iPad Quality Index Chart in April!

Monday, May 07, 2012

Slitherine (www.slitherine.com) and Matrix Games are excited to announce that Battle Academy on iPad hit the top 10 in the iPad Quality Index Chart for April! This wonderful position was reached from the high scores received from around the world from press, making it the number one strategy games in 10 stores. 

Read more...

Home of Wargamers Press Event Report

Friday, May 04, 2012

It has now been more than one full week since our “Home of Wargamers” press event has in Stresa, Italy, with our . With a healthy number of press and developers in attendance, as well as our wonderful staff from around the world, the event was a guaranteed success. Responses from those in attendance and those in the social networks such as Facebook, Twitter, and our forums and on other internet sites has been positive, with press sending in requests for more information and access to press packs and trying to get in interview time with our developers and staff!

Read more...

Conquest! Medieval Realms Arrives for iOS and Android!

Wednesday, May 02, 2012

Slitherine (www.slitherine.com) and Matrix Games along with Illustrious Software (www.illustrious-software.co.uk) and The Lordz Games Studio (www.thelordzgamesstudio.com), are glad to announce the release of Conquest! Medieval Realms for the iOS and Android tablet platforms. Now players will be able to conquer their enemies and bring their kingdom to greatness on the go and utilizing the touch-based interface to enact their decisions.

Read more...

Read About the Home of Wargamers Press Event!

Monday, April 23, 2012
We would like to announce that our press event, "Home of Wargamers", has finished and that it was an absolute pleasure to engage the press with our developers and ourselves! Until our official write-up, please check out our forums, Twitter, and Facebook channels to see our live coverage as it happened, as well as join in on the discussion of the titles that will be released!
Read more...