||  

  ||  

Back to News Listing Kharkov: Disaster on the Donets Is Updated

Posted: Wednesday, March 25, 2009 by Sean Drummy

Type: Press Release

New changes for scenario editors and a PBEM fix!

Matrix Games and SSG (www.ssg.com.au) are pleased to announce the release of the v1.11 update for Kharkov: Disaster on the Donets. The update fixes a bug in PBEM games using variants and brings two new features: formation suppression, and timed replacement only when in supply.

 

The new suppression rule changes do two things. First, it adds a feature to the Editor which allows gamers to designate formations that are suppressed and the conditions that need to be met to lift the suppression. If the HQ of a formation is suppressed it does not broadcast a command radius and the combat ability of the whole formation is substantially reduced. The Kharkov scenario has been updated to accommodate the new suppression system, which helps to restrict the use of several German formations in the south of the map at the start of the game.

 

The second new change similarly brings a new feature to the Editor and an update to the Kharkov scenario. First, a scenario designer can now designate a formation as needing to be in supply to get timed replacements. If a formation needs to be in supply to get timed replacements, but starts a turn on an unsupplied hex, the replacement timer will not decrement. Additionally, the Kharkov scenario has been altered so that Russian units will only get Timed Replacements when in supply, Axis units are unaffected.

 

David Heath, Director of Operations at Matrix Games, said “The team at SSG is well known for producing quality games with rich strategic and tactical decisions at every turn.  Kharkov: Disaster on the Donets is one of our favorite SSG land wargames of all time.  It’s very well balanced, highly challenging and the gameplay continues to be polished well after release.”

 

In Kharkov: Disaster on the Donets, you command the Soviet forces, newly confident after stopping and throwing back the Barbarossa offensive, or try the elite and seasoned German army now reconstituted after Winter losses and ready to regain the initiative.  Two separate forces prepared offensives in the same area in the Spring of 1942.  When the dust had cleared the Germans had managed a great victory that opened the doors to the drive on Stalingrad.  But the outcome was far from certain and in Kharkov: Disaster on the Donets, history is yours to rewrite.

 

This new system supports both regimental and battalion level combat, while incorporating many innovative features such as off-map reinforcement decisions and on-map historical areas of operation with mystery variants to increase replayability and limit the effect of hindsight.  Along with the streamlined supply and movement systems, a new bonus and advantage system for headquarters effects, simplified direct fire and improved combat tables, an improved strong points system and the ability to create hedgehog defenses make this the most advanced and realistic SSG design to date.  This is the first in a new successor series to Decisive Battles, with an updated Across the Dnepr sequel already in the works!

 

Get the update here. The update is comprehensive and will bring any previous version of Kharkov: Disaster on the Donets to version 1.11. 

More Info

Kharkov: Disaster on the Donets

  ( Views : 1387 )


In Other News..

Conquest! for iOS/Android Gets an Update

Friday, May 18, 2012

Matrix Games and Slitherine (www.slitherine.com) along with Illustrious Software (www.illustrious-software.com) and The Lordz Games Studio (www.thelordzgamesstudio.com) announced today the release of an update for the iOS and Android versions of Conquest! Medieval Realms. The update comes after helpful input from the community and from the developers to improve the quality and gameplay experience of the portable strategy-lite game.

Read more...

Conflict of Heroes is Updated

Thursday, May 17, 2012

Matrix Games, Slitherine (www.slitherine.com), and Western Civilization Software (www.west-civ.com), along with Uwe Eickert (www.academy-games.com) announced today the release of the 1.2 patch for the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!. The small patch contains improved AI scripting for the Nutcracker scenario, as well as added support for PS2.0 shaders

Read more...

Matrix Games Brings Conflict of Heroes to Life

Tuesday, May 08, 2012

Matrix Games, Slitherine (www.slitherine.com) and Western Civilization Software (www.west-civ.com) along with Uwe Eickert (www.academy-games.com) are excited to announce the release of the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!, which has had its roots in the award-winning current boardgame series. No effort has been spared to bring the outstanding Conflict of Heroes gameplay to the PC, Conflict of Heroes: Awakening the Bear! aims to capture the tactical wargamer’s heart!

Read more...

Battle Academy hits Top 10 in iPad Quality Index Chart in April!

Monday, May 07, 2012

Slitherine (www.slitherine.com) and Matrix Games are excited to announce that Battle Academy on iPad hit the top 10 in the iPad Quality Index Chart for April! This wonderful position was reached from the high scores received from around the world from press, making it the number one strategy games in 10 stores. 

Read more...

Home of Wargamers Press Event Report

Friday, May 04, 2012

It has now been more than one full week since our “Home of Wargamers” press event has in Stresa, Italy, with our . With a healthy number of press and developers in attendance, as well as our wonderful staff from around the world, the event was a guaranteed success. Responses from those in attendance and those in the social networks such as Facebook, Twitter, and our forums and on other internet sites has been positive, with press sending in requests for more information and access to press packs and trying to get in interview time with our developers and staff!

Read more...

Conquest! Medieval Realms Arrives for iOS and Android!

Wednesday, May 02, 2012

Slitherine (www.slitherine.com) and Matrix Games along with Illustrious Software (www.illustrious-software.co.uk) and The Lordz Games Studio (www.thelordzgamesstudio.com), are glad to announce the release of Conquest! Medieval Realms for the iOS and Android tablet platforms. Now players will be able to conquer their enemies and bring their kingdom to greatness on the go and utilizing the touch-based interface to enact their decisions.

Read more...

Read About the Home of Wargamers Press Event!

Monday, April 23, 2012
We would like to announce that our press event, "Home of Wargamers", has finished and that it was an absolute pleasure to engage the press with our developers and ourselves! Until our official write-up, please check out our forums, Twitter, and Facebook channels to see our live coverage as it happened, as well as join in on the discussion of the titles that will be released!
Read more...