
Battlefront
Release Date: 7 FEB 2007Platform: PC
Language: English
Genre: Tactical, Operational
Turns: Turn-Based IGOUGO
Complexity: Intermediate
Period: World War II
Developer
Strategic Studies Group
Battlefront features the power of battalion-level combat in some of this period's most bloody and intense conflicts: Saipan, Market Garden, Novorossisk, and Gazala. Players will have realistic control over their soldiers, with a tactical scale just large enough to make a telling difference in the strategic picture.
While the Battlefront system shares a design philosophy with SSG's award-winning Decisive Battles series, it is actually an entirely new system specifically designed for battalion-level combat. This level of play gives the player a chance to experience true issues of command, control, sighting, and supply at a level that emphasizes plenty of tough but enjoyable decisions to make. The combat system provides new and varied ways to damage your opponent, with provisions for direct and indirect fire, air strikes, and special, historically-accurate combat modes (such as Japanese Banzai attacks).
Battlefront review at Gamershall (auf Deutsch)
(translated) "SSG has for years consistently brought good games to the market. They succeed yet again."
Battlefront review at Armchair General Magazine
"...the real point to the game is good old-fashioned war game goodness, and this is where the game stands out. With Battlefront, SSG has given us a game that will appeal to a broad war gaming audience and stay on many hard-drives, for many years to come."
Review at NetWargamingItalia (in Italian)
(translated): Battlefront is fun, mainly because the scenario is well-adapted to the game engine. Sometimes it could be less realistic than other wargames, but it still represents an extremely elegant and original approach to a "hex game".
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